boo
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21 analysed
58% win rate · 26 matches
The mark is 1.00, an even match.
At Premier 10,000-14,99948
| Stat | Now | Target | Among all players | Pays |
|---|---|---|---|---|
| Utility per roundGrenades thrown per round, all four kinds.Utility | 0.73 | 1.51 | 26th → 70th percentile | +47utility |
| First bullet accuracy |
| Map | Matches | W–L | Win rate | Rating | K/D | ADR |
|---|---|---|---|---|---|---|
Ancient | 6 | 3–2 | 60% | 1.36 | 1.12 | 99.6 |
Cache | 5 | 3–2 | 60% | 1.59 | 1.36 | 146.4 |
Inferno | 5 | 2–3 | 40% |
| Match | Rank | Score | K / D / A | ADR | HS% | Rating | PP | Status | When |
|---|---|---|---|---|---|---|---|---|---|
NukePremier | W13–9 | 13 / 13 / 4 | 65 | 69% | 0.45Leetify | – | Fetching demo | 18h ago | |
NukePremier | W13–11 | 26 / 11 / 6 | 106 | 65% | 2.61Leetify | – | Fetching demo | 19h ago | |
AncientPremier | W13–7 | 17 / 11 / 4 | 73 | 71% | 6.16Leetify | – | Fetching demo | 1d ago | |
AnubisPremier | L11–13 | 24 / 19 / 8 | 106 | 71% | 5.98Leetify | – | Fetching demo | 1d ago | |
AncientPremier | L2–13 | 9 / 13 / 4 | 77 | 100% | -1.22Leetify | – | Fetching demo | 1d ago | |
CachePremier | L11–13 | 17 / 18 / 5 | 101 | 41% | 1.08 | -0.57 | Analysed | 2d ago | |
CachePremier | W13–8 | 22 / 14 / 8 | 166 | 45% | 1.81 | +0.18 | Analysed | 3d ago | |
AncientPremier | W13–4 | 19 / 8 / 4 | 140 | 68% | 1.94 | +0.39 | Analysed | 3d ago | |
AncientPremier | T15–15 | 20 / 23 / 9 | 100 | 45% | 1.09 | -0.47 | Analysed | 4d ago | |
VertigoPremier | W13–8 | 16 / 12 / 8 | 117 | 75% | 1.49 | -0.12 | Analysed | 4d ago | |
VertigoPremier | W13–3 | 23 / 7 / 1 | 151 | 48% | 2.24 | +0.73 | Analysed | 5d ago | |
CachePremier | L8–13 | 22 / 16 / 5 | 156 | 73% | 1.67 | +0.23 | Analysed | 9d ago | |
CachePremier | W13–7 | 19 / 14 / 5 | 135 | 53% | 1.48 | +-0.00 | Analysed | 11d ago | |
AncientPremier | W13–4 | 9 / 10 / 7 | 88 | 44% | 1.13 | -0.34 | Analysed | 11d ago | |
NukePremier | W13–10 | 26 / 16 / 3 | 150 | 69% | 1.76 | +0.35 | Analysed | 12d ago | |
InfernoPremier | W13–7 | 23 / 12 / 8 | 147 | 39% | 1.87 | +0.50 | Analysed | 12d ago | |
AnubisPremier | W16–12 | 28 / 15 / 4 | 122 | 43% | 1.65 | +0.31 | Analysed | 14d ago | |
NukePremier | L5–13 | 12 / 13 / 5 | 102 | 75% | 1.05 | -0.32 | Analysed | 14d ago | |
InfernoPremier | L9–13 | 18 / 15 / 4 | 107 | 56% | 1.30 | -0.08 | Analysed | 14d ago | |
CachePremier | W13–4 | 18 / 10 / 4 | 173 | 56% | 1.93 | +0.64 | Analysed | 14d ago |
Select a match for the scoreboard and every stat. PP is Personal Performance: the match rating against the player own recent form.
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At Premier 10,000-14,99942
At Premier 10,000-14,99940
| 18.4% |
| 29.4% |
| 31st → 70th percentile |
| +22aim |
| Time to damageAverage time from an enemy first becoming visible to the first damage on them. Sightings with no damage within five seconds are left out.Aim | 632 ms | 483 ms | 50th → 70th percentile | +20aim |
| Opening successShare of opening duels the player took part in that they won. The opening duel is the first kill of a round.Positioning | 39.4% | 64.5% | 38th → 70th percentile | +19positioning |
| Enemies flashed per flashEnemies blinded by each flashbang, on average.Utility | 0.79 | 1.16 | 43rd → 70th percentile | +8utility |
| Trade kill successShare of teammate deaths the player could avenge that they did, within five seconds.Positioning | 8.7% | 10.2% | 61st → 70th percentile | +7positioning |
Each figure is what that one stat is worth on its rating with everything else held where it is, so the order is the order to practise in, not the order of your weakest numbers.
| 1.28 |
| 1.09 |
| 111.6 |
Nuke | 4 | 3–1 | 75% | 1.41 | 1.45 | 105.8 |
Vertigo | 3 | 2–0 | 100% | 1.84 | 1.94 | 135.5 |
Anubis | 2 | 1–1 | 50% | 1.65 | 1.53 | 113.9 |
Mirage | 1 | 0–1 | 0% | 1.38 | 1.13 | 132.2 |