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Stats and a legitimacy score for every CS2 player. It flags statistical outliers for human judgment and never claims certainty. Free, no sign-in needed.

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© 2026 csdetect · Made by unsmooth and vrlsNot affiliated with Valve or FACEIT.
OverviewAimPositioningUtilityMapsRecords
last 30 matches · Premier + FACEIT · Wingman aside

Utility

last 30 matches67of 100 · median 48
StatAverageMedianAgainst the medianLast matchesBestWorst
Flash blindPer flash that blinded an enemy, the longest blind it caused.2.64 s2.55 s
+0.2 sd
5.13 s0.00 s
Enemies per flashEnemies blinded for over 1.1 seconds by each flashbang, on average.0.490.54
-0.3 sd
1.250.00
Teammates per flashTeammates, the thrower included, blinded for over 1.1 seconds by each flashbang.0.360.37
+0.1 sd
0.001.33
Flashes leading to a killShare of flashbangs whose blinded enemy died while still blind.7.5%5.2%
+0.8 sd
33.3%0.0%
Flashes per matchFlashbangs thrown per match.10.57.1
neither direction is better
––
HE damageDamage to enemies per HE grenade.12.38.4
+1.5 sd
40.42.5
HE team damageDamage to teammates, the thrower included, per HE grenade.0.10.5
+0.8 sd
0.01.4
Utility on deathValue of the grenades still held at death.$174$278
+1.1 sd
$26$389
Flash assists per roundKills on an enemy the player had flashed, per round.0.010.01
+0.4 sd
0.080.00
Utility per roundGrenades of every kind thrown per round.2.331.30
+2.0 sd
3.171.18

Every figure is computed the way Leetify computes it, over the last 30 matches. The median is over 851 Premier 10,000-14,999 players. A figure under the median is a gap, not a verdict.