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Stats and a legitimacy score for every CS2 player. It flags statistical outliers for human judgment and never claims certainty. Free, no sign-in needed.

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© 2026 csdetect · Made by unsmooth and vrlsNot affiliated with Valve or FACEIT.
OverviewAimPositioningUtilityMapsRecords
last 30 matches · Premier + FACEIT · Wingman aside

Utility

last 30 matches53of 100 · median 53
StatAverageMedianAgainst the medianLast matchesBestWorst
Flash blindPer flash that blinded an enemy, the longest blind it caused.2.68 s2.69 s
-0.0 sd
4.86 s0.00 s
Enemies per flashEnemies blinded for over 1.1 seconds by each flashbang, on average.0.550.56
-0.2 sd
1.400.00
Teammates per flashTeammates, the thrower included, blinded for over 1.1 seconds by each flashbang.0.420.37
-0.5 sd
0.001.67
Flashes leading to a killShare of flashbangs whose blinded enemy died while still blind.9.7%5.8%
+1.5 sd
50.0%0.0%
Flashes per matchFlashbangs thrown per match.5.38.4
neither direction is better
––
HE damageDamage to enemies per HE grenade.8.78.7
-0.0 sd
22.00.0
HE team damageDamage to teammates, the thrower included, per HE grenade.0.20.4
+0.7 sd
0.01.8
Utility on deathValue of the grenades still held at death.$291$272
-0.2 sd
$123$527
Flash assists per roundKills on an enemy the player had flashed, per round.0.020.01
+0.5 sd
0.100.00
Utility per roundGrenades of every kind thrown per round.1.321.45
-0.3 sd
2.290.50

Every figure is computed the way Leetify computes it, over the last 30 matches. The median is over 1,520 Premier 15,000-19,999 players. A figure under the median is a gap, not a verdict.