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Stats and a legitimacy score for every CS2 player. It flags statistical outliers for human judgment and never claims certainty. Free, no sign-in needed.

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© 2026 csdetect · Made by unsmooth and vrlsNot affiliated with Valve or FACEIT.
OverviewAimPositioningUtilityMapsRecords
last 30 matches · Premier + FACEIT · Wingman aside

Utility

last 30 matches55of 100 · median 53
StatAverageMedianAgainst the medianLast matchesBestWorst
Flash blind durationPer flash that blinded an enemy, the longest blind it caused.2.89 s2.67 s
+0.6 sd
4.12 s0.00 s
Enemies flashed per flashbangEnemies blinded for over 1.1 seconds by each flashbang, on average.0.680.57
+0.9 sd
1.500.00
Teammates flashed per flashbangTeammates, the thrower included, blinded for over 1.1 seconds by each flashbang.0.480.38
-0.9 sd
0.001.17
Flashbangs leading to killsShare of flashbangs whose blinded enemy died while still blind.11.3%6.2%
+1.7 sd
50.0%0.0%
Flashes per matchFlashbangs thrown per match.7.88.4
neither direction is better
––
Damage to enemies per HEDamage to enemies per HE grenade.9.18.6
+0.2 sd
31.50.0
HE team damageDamage to teammates, the thrower included, per HE grenade.1.60.4
-3.4 sd
0.09.6
Unused utility on deathValue of the grenades still held at death.$366$273
-1.0 sd
$107$853
Flash assists per roundKills on an enemy the player had flashed, per round.0.020.01
+0.4 sd
0.130.00
Utility per roundGrenades of every kind thrown per round.1.161.45
-0.6 sd
1.750.38

Every figure is computed the way Leetify computes it, over the last 30 matches. The median is over 7,753 Leetify players. A figure under the median is a gap, not a verdict.