AimAim: Leetify's figure, or csdetect's from spotted accuracy, head accuracy, spray, counter-strafing, preaim and reaction time on Leetify's published definition where Leetify publishes none.0–100+5.7 / 30d
PositioningPositioning: Leetify's figure, or csdetect's from trades and opening duels on Leetify's published definition where Leetify publishes none.0–100– / 30d
UtilityUtility: Leetify's figure, or csdetect's from flashes, HE damage, utility thrown and unused utility on Leetify's published definition where Leetify publishes none.0–100−11.2 / 30d
Flash blind durationPer flash that blinded an enemy, the longest blind it caused. The target is what the better 30% of Premier 25,000+ players reach; the gain is what it adds to the rating with everything else held.+9.3 Utility
2.14 s2.90 s
Utility per roundGrenades of every kind thrown per round. The target is what the better 30% of Premier 25,000+ players reach; the gain is what it adds to the rating with everything else held.+5.8 Utility
1.341.77
Headshot accuracyShare of hits that landed on the head, AWP shots aside. The target is what the better 30% of Premier 25,000+ players reach; the gain is what it adds to the rating with everything else held.+3.9 Aim