Haywood Jablomee
Loading public stats and inventory
Loading public stats and inventory

| Stat | Average | Median | Against the median | Last matches | Best | Worst |
|---|---|---|---|---|---|---|
| Flash blind durationPer flash that blinded an enemy, the longest blind it caused. | 2.79 s | 2.48 s | +0.6 sd | 4.25 s | 0.00 s | |
| Enemies flashed per flashbangEnemies blinded for over 1.1 seconds by each flashbang, on average. | 0.64 | 0.51 | +1.1 sd | 1.71 | 0.00 | |
| Teammates flashed per flashbangTeammates, the thrower included, blinded for over 1.1 seconds by each flashbang. | 0.52 | 0.39 | -0.9 sd | 0.00 | 2.00 | |
| Flashbangs leading to killsShare of flashbangs whose blinded enemy died while still blind. | 3.4% | 4.8% | -0.6 sd | 15.4% | 0.0% | |
| Flashes per matchFlashbangs thrown per match. | 9.1 | 6.6 | neither direction is better | – | – | |
| Damage to enemies per HEDamage to enemies per HE grenade. | 9.5 | 8.1 | +0.6 sd | 27.7 | 0.0 | |
| HE team damageDamage to teammates, the thrower included, per HE grenade. | 0.1 | 0.5 | +1.0 sd | 0.0 | 1.4 | |
| Unused utility on deathValue of the grenades still held at death. | $194 | $268 | +0.7 sd | $0 | $400 | |
| Flash assists per roundKills on an enemy the player had flashed, per round. | 0.02 | 0.01 | +1.4 sd | 0.19 | 0.00 | |
| Utility per roundGrenades of every kind thrown per round. | 1.22 | 1.20 | +0.0 sd | 2.12 | 0.28 |
Every figure is computed the way Leetify computes it, over the last 30 matches. The median is over 346 Premier 5,000-9,999 players. A figure under the median is a gap, not a verdict.