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Stats and a legitimacy score for every CS2 player. It flags statistical outliers for human judgment and never claims certainty. Free, no sign-in needed.

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© 2026 csdetect · Made by unsmooth and vrlsNot affiliated with Valve or FACEIT.
OverviewAimPositioningUtilityMapsRecords
last 30 matches · Premier + FACEIT · Wingman aside

Utility

last 30 matches55of 100 · median 56
StatAverageMedianAgainst the medianLast matchesBestWorst
Flash blindPer flash that blinded an enemy, the longest blind it caused.2.69 s2.73 s
-0.1 sd
4.24 s0.00 s
Enemies per flashEnemies blinded for over 1.1 seconds by each flashbang, on average.0.630.58
+0.4 sd
1.370.17
Teammates per flashTeammates, the thrower included, blinded for over 1.1 seconds by each flashbang.0.310.37
+0.6 sd
0.000.73
Flashes leading to a killShare of flashbangs whose blinded enemy died while still blind.8.0%6.8%
+0.4 sd
25.0%0.0%
Flashes per matchFlashbangs thrown per match.14.29.2
neither direction is better
––
HE damageDamage to enemies per HE grenade.6.89.1
-0.9 sd
25.00.0
HE team damageDamage to teammates, the thrower included, per HE grenade.0.60.4
-0.7 sd
0.07.9
Utility on deathValue of the grenades still held at death.$207$273
+0.7 sd
$0$325
Flash assists per roundKills on an enemy the player had flashed, per round.0.030.01
+1.2 sd
0.170.00
Utility per roundGrenades of every kind thrown per round.1.551.55
+0.0 sd
2.640.00

Every figure is computed the way Leetify computes it, over the last 30 matches. The median is over 1,530 Premier 20,000-24,999 players. A figure under the median is a gap, not a verdict.