Malcolm_X
Loading public stats and inventory
Loading public stats and inventory
| Stat | Average | Median | Against the median | Last matches | Best | Worst |
|---|---|---|---|---|---|---|
| Flash blind durationPer flash that blinded an enemy, the longest blind it caused. | 1.45 s | 2.48 s | -2.0 sd | 4.46 s | 0.00 s | |
| Enemies flashed per flashbangEnemies blinded for over 1.1 seconds by each flashbang, on average. | 0.47 | 0.51 | -0.3 sd | 2.00 | 0.00 | |
| Teammates flashed per flashbangTeammates, the thrower included, blinded for over 1.1 seconds by each flashbang. | 0.75 | 0.39 | -2.6 sd | 0.00 | 2.50 | |
| Flashbangs leading to killsShare of flashbangs whose blinded enemy died while still blind. | 1.6% | 4.8% | -1.4 sd | 20.0% | 0.0% | |
| Flashes per matchFlashbangs thrown per match. | 2.2 | 6.6 | neither direction is better | – | – | |
| Damage to enemies per HEDamage to enemies per HE grenade. | 7.5 | 8.1 | -0.2 sd | 44.0 | 0.0 | |
| HE team damageDamage to teammates, the thrower included, per HE grenade. | 1.8 | 0.5 | -3.3 sd | 0.0 | 22.0 | |
| Unused utility on deathValue of the grenades still held at death. | $251 | $268 | +0.2 sd | $87 | $569 | |
| Flash assists per roundKills on an enemy the player had flashed, per round. | 0.00 | 0.01 | -0.5 sd | 0.06 | 0.00 | |
| Utility per roundGrenades of every kind thrown per round. | 0.89 | 1.20 | -0.6 sd | 1.47 | 0.25 |
Every figure is computed the way Leetify computes it, over the last 30 matches. The median is over 346 Premier 5,000-9,999 players. A figure under the median is a gap, not a verdict.