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Stats and a legitimacy score for every CS2 player. It flags statistical outliers for human judgment and never claims certainty. Free, no sign-in needed.

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© 2026 csdetect · Made by unsmooth and vrlsNot affiliated with Valve or FACEIT.
OverviewAimPositioningUtilityMapsRecords
last 30 matches · Premier + FACEIT · Wingman aside

Utility

last 30 matches56of 100 · median 53
StatAverageMedianAgainst the medianLast matchesBestWorst
Flash blind durationPer flash that blinded an enemy, the longest blind it caused.2.79 s2.69 s
+0.3 sd
4.21 s0.00 s
Enemies flashed per flashbangEnemies blinded for over 1.1 seconds by each flashbang, on average.0.530.56
-0.3 sd
1.330.00
Teammates flashed per flashbangTeammates, the thrower included, blinded for over 1.1 seconds by each flashbang.0.330.37
+0.4 sd
0.001.22
Flashbangs leading to killsShare of flashbangs whose blinded enemy died while still blind.3.6%5.8%
-0.8 sd
33.3%0.0%
Flashes per matchFlashbangs thrown per match.10.98.4
neither direction is better
––
Damage to enemies per HEDamage to enemies per HE grenade.7.48.7
-0.5 sd
14.90.3
HE team damageDamage to teammates, the thrower included, per HE grenade.0.40.4
-0.1 sd
0.04.0
Unused utility on deathValue of the grenades still held at death.$280$272
-0.1 sd
$40$636
Flash assists per roundKills on an enemy the player had flashed, per round.0.010.01
-0.3 sd
0.130.00
Utility per roundGrenades of every kind thrown per round.1.901.45
+0.9 sd
2.540.81

Every figure is computed the way Leetify computes it, over the last 30 matches. The median is over 1,520 Premier 15,000-19,999 players. A figure under the median is a gap, not a verdict.