-xannxM
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| Stat | Average | Median | Against the median | Last matches | Best | Worst |
|---|---|---|---|---|---|---|
| Flash blindPer flash that blinded an enemy, the longest blind it caused. | 2.81 s | 2.48 s | +0.6 sd | 4.42 s | 0.00 s | |
| Enemies per flashEnemies blinded for over 1.1 seconds by each flashbang, on average. | 0.73 | 0.51 | +1.8 sd | 1.55 | 0.33 | |
| Teammates per flashTeammates, the thrower included, blinded for over 1.1 seconds by each flashbang. | 0.33 | 0.39 | +0.4 sd | 0.00 | 1.13 | |
| Flashes leading to a killShare of flashbangs whose blinded enemy died while still blind. | 4.7% | 4.8% | -0.0 sd | 100.0% | 0.0% | |
| Flashes per matchFlashbangs thrown per match. | 12.2 | 6.6 | neither direction is better | – | – | |
| HE damageDamage to enemies per HE grenade. | 10.9 | 8.1 | +1.2 sd | 30.5 | 0.0 | |
| HE team damageDamage to teammates, the thrower included, per HE grenade. | 0.9 | 0.5 | -0.9 sd | 0.0 | 5.8 | |
| Utility on deathValue of the grenades still held at death. | $354 | $268 | -0.8 sd | $0 | $723 | |
| Flash assists per roundKills on an enemy the player had flashed, per round. | 0.03 | 0.01 | +2.5 sd | 0.25 | 0.00 | |
| Utility per roundGrenades of every kind thrown per round. | 1.88 | 1.20 | +1.3 sd | 3.29 | 0.00 |
Every figure is computed the way Leetify computes it, over the last 30 matches. The median is over 346 Premier 5,000-9,999 players. A figure under the median is a gap, not a verdict.