沉默
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| Stat | Average | Median | Against the median | Last matches | Best | Worst |
|---|---|---|---|---|---|---|
| Flash blind durationPer flash that blinded an enemy, the longest blind it caused. | 2.70 s | 2.48 s | +0.4 sd | 4.66 s | 0.00 s | |
| Enemies flashed per flashbangEnemies blinded for over 1.1 seconds by each flashbang, on average. | 0.47 | 0.51 | -0.3 sd | 2.50 | 0.00 | |
| Teammates flashed per flashbangTeammates, the thrower included, blinded for over 1.1 seconds by each flashbang. | 0.45 | 0.39 | -0.4 sd | 0.00 | 2.00 | |
| Flashbangs leading to killsShare of flashbangs whose blinded enemy died while still blind. | 4.5% | 4.8% | -0.1 sd | 20.0% | 0.0% | |
| Flashes per matchFlashbangs thrown per match. | 9.0 | 6.6 | neither direction is better | – | – | |
| Damage to enemies per HEDamage to enemies per HE grenade. | 6.4 | 8.1 | -0.7 sd | 38.0 | 0.0 | |
| HE team damageDamage to teammates, the thrower included, per HE grenade. | 2.2 | 0.5 | -4.1 sd | 0.0 | 35.8 | |
| Unused utility on deathValue of the grenades still held at death. | $318 | $268 | -0.5 sd | $60 | $689 | |
| Flash assists per roundKills on an enemy the player had flashed, per round. | 0.01 | 0.01 | +0.3 sd | 0.13 | 0.00 | |
| Utility per roundGrenades of every kind thrown per round. | 1.38 | 1.20 | +0.3 sd | 2.24 | 0.00 |
Every figure is computed the way Leetify computes it, over the last 30 matches. The median is over 346 Premier 5,000-9,999 players. A figure under the median is a gap, not a verdict.