V1cks
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| Stat | Average | Median | Against the median | Last matches | Best | Worst |
|---|---|---|---|---|---|---|
| Flash blind durationPer flash that blinded an enemy, the longest blind it caused. | 3.17 s | 2.73 s | +1.4 sd | 4.68 s | 0.76 s | |
| Enemies flashed per flashbangEnemies blinded for over 1.1 seconds by each flashbang, on average. | 0.64 | 0.58 | +0.5 sd | 1.25 | 0.00 | |
| Teammates flashed per flashbangTeammates, the thrower included, blinded for over 1.1 seconds by each flashbang. | 0.48 | 0.37 | -1.0 sd | 0.00 | 1.00 | |
| Flashbangs leading to killsShare of flashbangs whose blinded enemy died while still blind. | 11.5% | 6.8% | +1.6 sd | 36.4% | 0.0% | |
| Flashes per matchFlashbangs thrown per match. | 9.7 | 9.2 | neither direction is better | – | – | |
| Damage to enemies per HEDamage to enemies per HE grenade. | 11.0 | 9.1 | +0.8 sd | 26.5 | 0.0 | |
| HE team damageDamage to teammates, the thrower included, per HE grenade. | 0.3 | 0.4 | +0.2 sd | 0.0 | 4.4 | |
| Unused utility on deathValue of the grenades still held at death. | $354 | $273 | -0.9 sd | $194 | $650 | |
| Flash assists per roundKills on an enemy the player had flashed, per round. | 0.02 | 0.01 | +0.7 sd | 0.13 | 0.00 | |
| Utility per roundGrenades of every kind thrown per round. | 1.63 | 1.55 | +0.2 sd | 2.70 | 0.42 |
Every figure is computed the way Leetify computes it, over the last 30 matches. The median is over 1,530 Premier 20,000-24,999 players. A figure under the median is a gap, not a verdict.