✠Fire27X✠
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| Stat | Average | All players | Among all players | Last matches | Best | Worst |
|---|---|---|---|---|---|---|
| Utility qualityHow effective each grenade was, against the rank average. 50 is average at this rank. | 54 | – | +0.3 sd vs Premier under 5,000 | 60 | 47 | |
| Utility quantityHow much utility the player threw per round, against the rank average. 50 is average at this rank. | 74 | – | +2.0 sd vs Premier under 5,000 | 96 | 52 | |
| Utility per roundGrenades thrown per round, all four kinds. | 1.99 | 1.15 | 90th percentilePremier under 5,000 averages 1.00 | 2.90 | 1.07 | |
| Enemies flashed per flashEnemies blinded by each flashbang, on average. | 1.04 | 0.87 | 63rd percentilePremier under 5,000 averages 0.55 | 1.17 | 0.92 | |
| Blind time per enemyHow long each flashed enemy stayed blind, on average. | 2.2s | 2.4s | 41st percentilePremier under 5,000 averages 1.5s | 2.5s | 1.9s | |
| Teammates flashed per flashTeammates blinded by each flashbang, on average. | 0.63 | 0.55 | 44th percentilePremier under 5,000 averages 0.30 | 0.58 | 0.67 | |
| HE damage per HEDamage to enemies per HE grenade thrown. | 7.12 | 9.12 | 42nd percentilePremier under 5,000 averages 18.00 | 14.23 | 0.00 | |
| Flash kill rateShare of flashbangs that led to a kill. | 12.5% | – | no average to compare with yet | 25.0% | 0.0% | |
| Flashes leading to a killFlashbangs after which a blinded enemy died to the team within a few seconds. | 2 | – | no average to compare with yet | 3 | 0 | |
| Utility thrownGrenades thrown over the match. | 39 | – | no average to compare with yet | – | – | |
| Flashes thrownFlashbangs thrown over the match. | 9 | – | no average to compare with yet | – | – | |
| Enemies flashedEnemy blinds over the match. | 9 | – | no average to compare with yet | 11 | 7 | |
| Teammates flashedTeammate blinds over the match. | 6 | – | no average to compare with yet | 4 | 7 | |
| Enemy blind timeTotal seconds enemies spent blind from the player flashes. | 20.7s | – | no average to compare with yet | 27.8s | 13.6s | |
| HEs thrownHE grenades thrown over the match. | 8 | – | no average to compare with yet | – | – | |
| HE damageTotal HE damage to enemies. | 93 | – | no average to compare with yet | 185 | 0 | |
| HE team damageTotal HE damage to teammates. | 2 | – | no average to compare with yet | 0 | 3 | |
| HE team damage per HEDamage to teammates per HE grenade thrown. | 0.50 | – | no average to compare with yet | 0.00 | 1.00 | |
| Molotovs thrownMolotovs and incendiaries thrown over the match. | 9 | – | no average to compare with yet | – | – | |
| Molotov damageTotal fire damage to enemies. | 45 | – | no average to compare with yet | 89 | 0 | |
| Smokes thrownSmoke grenades thrown over the match. | 13 | – | no average to compare with yet | – | – | |
| Unused utility on deathGrenades still in the inventory when the player died, summed over the match. | 13 | – | no average to compare with yet | 4 | 21 | |
| Unused utility per deathGrenades still held per death. | 0.95 | – | no average to compare with yet | 0.29 | 1.62 |
Percentiles are against every analysed player, weighted to the real Premier rank distribution, and sharpen as more demos are parsed. A stat under the average is a gap, not a verdict.
Steam: Spain6-year-old accountCreated Jan 2, 2021Price data via
Skinport.