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Mon0
Legitimacy 32–80? of 100: Not enough data to say
Rating−3.99DEMO
K/D0.63DEMO
ADR52.0DEMO
Headshot kills40.0%DEMO
Accuracy17.4%DEMO
Ratings vs all
last 1 · DEMO
AimAim: Leetify's figure, or csdetect's from spotted accuracy, head accuracy, spray, counter-strafing, preaim and reaction time on Leetify's published definition where Leetify publishes none.0–100– / 30d
PositioningPositioning: Leetify's figure, or csdetect's from trades and opening duels on Leetify's published definition where Leetify publishes none.0–100– / 30d
The chart needs two rated matches; it fills in as Leetify or our demo analysis rates them.
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vs top 30% · all
Flash blind durationPer flash that blinded an enemy, the longest blind it caused. The target is what the better 30% of Leetify players reach; the gain is what it adds to the rating with everything else held.+20.7 Utility
0.00 s2.83 s
Enemies flashed per flashbangEnemies blinded for over 1.1 seconds by each flashbang, on average. The target is what the better 30% of Leetify players reach; the gain is what it adds to the rating with everything else held.+6.5 Utility
0.000.63
Utility per round
By side, multi-kills and records
By side
last 1 · DEMO
CTT
−12.32Rating+1.56
–Opening duels won9.6%
–Opening aggression21.1%
Utility
Utility: Leetify's figure, or csdetect's from flashes, HE damage, utility thrown and unused utility on Leetify's published definition where Leetify publishes none.
Grenades of every kind thrown per round. The target is what the better 30% of Leetify players reach; the gain is what it adds to the rating with everything else held.