DANKU
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2 analysed
43% win rate · 21 matches
The mark is 1.00, an even match.
At Premier 10,000-14,99961
| Stat | Now | Target | Among all players | Pays |
|---|---|---|---|---|
| Utility per roundGrenades thrown per round, all four kinds.Utility | 0.68 | 1.49 | 24th → 70th percentile | +27utility |
| Enemies flashed per flash |
| Map | Matches | W–L | Win rate | Rating | K/D | ADR |
|---|---|---|---|---|---|---|
Nuke | 7 | 4–3 | 57% | 0.83 | 1.10 | 72.6 |
Inferno | 5 | 3–2 | 60% | – | 1.30 | 92.1 |
Mirage | 5 | 1–4 | 20% |
| Match | Rank | Score | K / D / A | ADR | HS% | Rating | PP | Status | When |
|---|---|---|---|---|---|---|---|---|---|
NukePremier | W9–3 | 3 / 4 / 1 | 36 | 100% | 0.83 | – | Analysed | 12h ago | |
MiragePremier | L4–13 | 6 / 16 / 2 | 61 | 33% | 0.33 | – | Analysed | 1d ago | |
InfernoPremier | W9–2 | 16 / 2 / 0 | 132 | 94% | 39.91Leetify | – | In queue#61~36 min | 3d ago | |
InfernoPremier | W9–4 | 16 / 4 / 0 | 102 | 100% | 16.47Leetify | – | In queue#62~36 min | 3d ago | |
InfernoPremier | W9–5 | 13 / 9 / 5 | 127 | 77% | 12.31Leetify | – | In queue#65~38 min | 3d ago | |
MiragePremier | W13–11 | 11 / 22 / 7 | 54 | 45% | -5.31Leetify | – | In queue#212~123 min | 4d ago | |
NukePremier | L4–9 | 2 / 11 / 4 | 32 | 0% | -18.70Leetify | – | In queue#504~292 min | 5d ago | |
InfernoPremier | L4–9 | 3 / 13 / 2 | 36 | 33% | -20.73Leetify | – | In queue#508~294 min | 5d ago | |
NukePremier | L8–13 | 6 / 19 / 3 | 45 | 67% | -10.54Leetify | – | In queue#519~300 min | 5d ago | |
MiragePremier | L8–13 | 8 / 19 / 6 | 50 | 25% | -8.75Leetify | – | In queue#528~305 min | 5d ago | |
VertigoPremier | L2–9 | 4 / 9 / 1 | 66 | 25% | -7.84Leetify | – | In queue#531~307 min | 5d ago | |
NukePremier | W9–4 | 10 / 8 / 1 | 81 | 90% | -1.48Leetify | – | In queue#696~402 min | 6d ago | |
Dust IIPremier | W13–6 | 12 / 16 / 3 | 77 | 83% | 0.85Leetify | – | In queue#699~404 min | 6d ago | |
NukePremier | W9–2 | 12 / 5 / 1 | 109 | 100% | 13.40Leetify | – | In queue#701~405 min | 6d ago | |
NukePremier | W13–9 | 37 / 11 / 2 | 154 | 86% | 20.16Leetify | – | In queue#795~460 min | 7d ago | |
AnubisFACEIT | L8–13 | 9 / 17 / 5 | 53 | 33% | 0.43K/R | – | Add demo | 631d ago | |
MirageFACEIT | L4–13 | 10 / 15 / 5 | 75 | 50% | 0.59K/R | – | Add demo | 631d ago | |
Dust IIFACEIT | L4–13 | 5 / 15 / 2 | 37 | 60% | 0.29K/R | – | Add demo | 631d ago | |
MirageFACEIT | L6–13 | 10 / 14 / 2 | 51 | 40% | 0.53K/R | – | Add demo | 632d ago | |
NukeFACEIT | L5–13 | 10 / 15 / 2 | 52 | 70% | 0.56K/R | – | Add demo | 632d ago |
Select a match for the scoreboard and every stat. PP is Personal Performance: the match rating against the player own recent form.
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At Premier 10,000-14,99934
At Premier 10,000-14,99944
| 0.00 |
| 1.15 |
| 5th → 70th percentile |
| +23utility |
| Traded death successShare of the player own deaths a teammate avenged within five seconds. Reads on positioning: dying where a teammate can answer.Positioning | 0.0% | 26.0% | 7th → 70th percentile | +17positioning |
| Trade kill successShare of teammate deaths the player could avenge that they did, within five seconds.Positioning | 1.7% | 10.3% | 18th → 70th percentile | +15positioning |
| Opening successShare of opening duels the player took part in that they won. The opening duel is the first kill of a round.Positioning | 25.0% | 64.7% | 22nd → 70th percentile | +13positioning |
| Teammates flashed per flashTeammates blinded by each flashbang, on average.Utility | 1.00 | 0.30 | 17th → 70th percentile | +8utility |
Each figure is what that one stat is worth on its rating with everything else held where it is, so the order is the order to practise in, not the order of your weakest numbers.
| 0.33 |
| 0.52 |
| 58.1 |
Dust II | 2 | 1–1 | 50% | – | 0.55 | 57.0 |
Anubis | 1 | 0–1 | 0% | – | 0.53 | 52.6 |
Vertigo | 1 | 0–1 | 0% | – | 0.44 | 65.7 |
Steam: Israel6-year-old accountCreated Feb 20, 2021