Po
Loading public stats and inventory
Loading public stats and inventory

| Stat | Average | Median | Against the median | Last matches | Best | Worst |
|---|---|---|---|---|---|---|
| Flash blindPer flash that blinded an enemy, the longest blind it caused. | 3.04 s | 2.77 s | +1.0 sd | 4.53 s | 1.30 s | |
| Enemies per flash |
| 0.63 |
| 0.60 |
+0.3 sd |
| 1.50 |
| 0.17 |
| Teammates per flashTeammates, the thrower included, blinded for over 1.1 seconds by each flashbang. | 0.26 | 0.38 | +1.2 sd | 0.00 | 1.00 |
| Flashes leading to a killShare of flashbangs whose blinded enemy died while still blind. | 5.6% | 7.5% | -0.6 sd | 40.0% | 0.0% |
| Flashes per matchFlashbangs thrown per match. | 8.0 | 9.2 | neither direction is better | – | – |
| HE damageDamage to enemies per HE grenade. | 14.4 | 9.0 | +2.3 sd | 70.5 | 0.0 |
| HE team damageDamage to teammates, the thrower included, per HE grenade. | 0.3 | 0.4 | +0.3 sd | 0.0 | 2.0 |
| Utility on deathValue of the grenades still held at death. | $416 | $274 | -1.9 sd | $178 | $650 |
| Flash assists per roundKills on an enemy the player had flashed, per round. | 0.01 | 0.02 | -0.8 sd | 0.10 | 0.00 |
| Utility per roundGrenades of every kind thrown per round. | 1.12 | 1.57 | -1.1 sd | 2.00 | 0.40 |
Every figure is computed the way Leetify computes it, over the last 30 matches. The median is over 621 Premier 25,000+ players. A figure under the median is a gap, not a verdict.