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06
Legitimacy 32–80? of 100: Not enough data to say
Rating+0.06DEMO
K/D1.00DEMO
ADR63.6DEMO
Headshot kills55.0%DEMO
Accuracy14.5%DEMO
Ratings vs 15,000-19,999
last 1 · DEMO
AimAim: Leetify's figure, or csdetect's from spotted accuracy, head accuracy, spray, counter-strafing, preaim and reaction time on Leetify's published definition where Leetify publishes none.0–100– / 30d
PositioningPositioning: Leetify's figure, or csdetect's from trades and opening duels on Leetify's published definition where Leetify publishes none.0–100– / 30d
The chart needs two rated matches; it fills in as Leetify or our demo analysis rates them.
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vs top 30% · 15,000-19,999
Traded deathsShare of deaths a teammate tried to trade that were traded within four seconds. The target is what the better 30% of Premier 15,000-19,999 players reach; the gain is what it adds to the rating with everything else held.+18.2 Positioning
0.0%53.6%
Trade chances per roundTeammate deaths per round the player was close enough to trade. The target is what the better 30% of Premier 15,000-19,999 players reach; the gain is what it adds to the rating with everything else held.+14.0 Positioning
0.100.30
By side, multi-kills and records
By side
last 1 · DEMO
CTT
+4.05Rating−3.92
54.0%Opening duels won32.8%
67.4%Opening aggression51.2%
UtilityUtility: Leetify's figure, or csdetect's from flashes, HE damage, utility thrown and unused utility on Leetify's published definition where Leetify publishes none.
Enemies blinded for over 1.1 seconds by each flashbang, on average. The target is what the better 30% of Premier 15,000-19,999 players reach; the gain is what it adds to the rating with everything else held.