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vs top 30% · 25,000+HE damageDamage to enemies per HE grenade. The target is what the better 30% of Premier 25,000+ players reach; the gain is what it adds to the rating with everything else held.+6.1 Utility
4.310.4
Flash blindPer flash that blinded an enemy, the longest blind it caused. The target is what the better 30% of Premier 25,000+ players reach; the gain is what it adds to the rating with everything else held.+6.0 Utility
2.40 s2.90 s
Enemies per flashEnemies blinded for over 1.1 seconds by each flashbang, on average. The target is what the better 30% of Premier 25,000+ players reach; the gain is what it adds to the rating with everything else held.+5.5 Utility
0.41