megawonsz9
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| Stat | Average | All players | Among all players | Last matches | Best | Worst |
|---|---|---|---|---|---|---|
| Utility qualityHow effective each grenade was, against the rank average. 50 is average at this rank. | 45 | – | -0.4 sd vs Premier 15,000-19,999 | 57 | 31 | |
| Utility quantityHow much utility the player threw per round, against the rank average. 50 is average at this rank. | 46 | – | -0.3 sd vs Premier 15,000-19,999 | 79 | 22 | |
| Utility per roundGrenades thrown per round, all four kinds. | 1.31 | 1.16 | 59th percentilePremier 15,000-19,999 averages 1.60 | 2.61 | 0.44 | |
| Enemies flashed per flashEnemies blinded by each flashbang, on average. | 0.73 | 0.88 | 40th percentilePremier 15,000-19,999 averages 0.76 | 1.31 | 0.14 | |
| Blind time per enemyHow long each flashed enemy stayed blind, on average. | 2.5s | 2.5s | 50th percentilePremier 15,000-19,999 averages 1.8s | 3.8s | 0.5s | |
| Teammates flashed per flashTeammates blinded by each flashbang, on average. | 0.54 | 0.55 | 51st percentilePremier 15,000-19,999 averages 0.21 | 0.00 | 1.21 | |
| HE damage per HEDamage to enemies per HE grenade thrown. | 10.07 | 9.07 | 54th percentilePremier 15,000-19,999 averages 27.00 | 25.50 | 0.00 | |
| Flash kill rateShare of flashbangs that led to a kill. | 5.9% | – | no average to compare with yet | 33.3% | 0.0% | |
| Flashes leading to a killFlashbangs after which a blinded enemy died to the team within a few seconds. | 1 | – | no average to compare with yet | 4 | 0 | |
| Utility thrownGrenades thrown over the match. | 24 | – | no average to compare with yet | – | – | |
| Flashes thrownFlashbangs thrown over the match. | 10 | – | no average to compare with yet | – | – | |
| Enemies flashedEnemy blinds over the match. | 7 | – | no average to compare with yet | 17 | 1 | |
| Teammates flashedTeammate blinds over the match. | 6 | – | no average to compare with yet | 0 | 18 | |
| Enemy blind timeTotal seconds enemies spent blind from the player flashes. | 17.4s | – | no average to compare with yet | 41.1s | 0.5s | |
| HEs thrownHE grenades thrown over the match. | 6 | – | no average to compare with yet | – | – | |
| HE damageTotal HE damage to enemies. | 71 | – | no average to compare with yet | 255 | 0 | |
| HE team damageTotal HE damage to teammates. | 1 | – | no average to compare with yet | 0 | 12 | |
| HE team damage per HEDamage to teammates per HE grenade thrown. | 0.34 | – | no average to compare with yet | 0.00 | 6.00 | |
| Molotovs thrownMolotovs and incendiaries thrown over the match. | 4 | – | no average to compare with yet | – | – | |
| Molotov damageTotal fire damage to enemies. | 13 | – | no average to compare with yet | 106 | 0 | |
| Smokes thrownSmoke grenades thrown over the match. | 4 | – | no average to compare with yet | – | – | |
| Unused utility on deathGrenades still in the inventory when the player died, summed over the match. | 12 | – | no average to compare with yet | 2 | 22 | |
| Unused utility per deathGrenades still held per death. | 0.96 | – | no average to compare with yet | 0.29 | 1.83 |
Percentiles are against every analysed player, weighted to the real Premier rank distribution, and sharpen as more demos are parsed. A stat under the average is a gap, not a verdict.
Steam: Poland4-year-old accountCreated Nov 6, 2022