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Legitimacy 97 of 100: No significant anomalies
Rating−0.18LEETIFY+2.94 vs prev 30
K/D0.86LEETIFY+0.26 vs prev 30
ADR74.5LEETIFY+14.7 vs prev 30
Headshot kills51.1%LEETIFY+2.7 vs prev 30
Accuracy18.1%LEETIFY+1.6 vs prev 30
Clutch impact+8.1LEETIFY
Opening impact+0.7LEETIFY
Ratings vs under 5,000
last 30 · LEETIFY
AimAim: Leetify's figure, or csdetect's from spotted accuracy, head accuracy, spray, counter-strafing, preaim and reaction time on Leetify's published definition where Leetify publishes none.0–1000.0 / 30d
PositioningPositioning: Leetify's figure, or csdetect's from trades and opening duels on Leetify's published definition where Leetify publishes none.0–100– / 30d
UtilityUtility: Leetify's figure, or csdetect's from flashes, HE damage, utility thrown and unused utility on Leetify's published definition where Leetify publishes none.0–1000.0 / 30d
Accuracy (enemy spotted)Hits over shots fired while an enemy was in sight. The target is what the better 30% of Premier under 5,000 players reach; the gain is what it adds to the rating with everything else held.+12.5 Aim
25.7%34.4%
Time to damageMedian time from an enemy becoming visible to the first damage on them, capped at one second. The target is what the better 30% of Premier under 5,000 players reach; the gain is what it adds to the rating with everything else held.+11.4 Aim
757 ms625 ms
Flash blind durationPer flash that blinded an enemy, the longest blind it caused. The target is what the better 30% of Premier under 5,000 players reach; the gain is what it adds to the rating with everything else held.+9.9 Utility
1.66 s2.63 s
LEETIFY
Multi-kills
last 30 · rounds · LEETIFY
622K
193K
24K
05K
Personal records
last 60 · LEETIFY
Most killsAncient · Jan 7, 202634
Best ratingAncient · Jan 7, 2026+17.01
Highest ADRAncient · Jan 7, 2026150.3
Longest win streakPremier · ended Jun 5, 2026 · last 15 listed3