Max Imumoccupancy120
Loading public stats and inventory
Loading public stats and inventory

| Stat | Average | Median | Against the median | Last matches | Best | Worst |
|---|---|---|---|---|---|---|
| Flash blind durationPer flash that blinded an enemy, the longest blind it caused. | 2.20 s | 2.34 s | -0.2 sd | 5.06 s | 0.00 s | |
| Enemies flashed per flashbangEnemies blinded for over 1.1 seconds by each flashbang, on average. | 0.36 | 0.48 | -0.8 sd | 1.00 | 0.00 | |
| Teammates flashed per flashbangTeammates, the thrower included, blinded for over 1.1 seconds by each flashbang. | 0.57 | 0.39 | -1.1 sd | 0.00 | 1.33 | |
| Flashbangs leading to killsShare of flashbangs whose blinded enemy died while still blind. | 11.7% | 4.2% | +2.4 sd | 100.0% | 0.0% | |
| Flashes per matchFlashbangs thrown per match. | 7.0 | 5.5 | neither direction is better | – | – | |
| Damage to enemies per HEDamage to enemies per HE grenade. | 4.4 | 7.0 | -0.9 sd | 38.0 | 0.0 | |
| HE team damageDamage to teammates, the thrower included, per HE grenade. | 2.4 | 0.6 | -3.2 sd | 0.0 | 17.7 | |
| Unused utility on deathValue of the grenades still held at death. | $284 | $222 | -0.5 sd | $43 | $711 | |
| Flash assists per roundKills on an enemy the player had flashed, per round. | 0.01 | 0.01 | +0.1 sd | 0.07 | 0.00 | |
| Utility per roundGrenades of every kind thrown per round. | 0.97 | 1.06 | -0.2 sd | 1.60 | 0.10 |
Every figure is computed the way Leetify computes it, over the last 30 matches. The median is over 181 Premier under 5,000 players. A figure under the median is a gap, not a verdict.