meister proper
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| Stat | Average | Median | Against the median | Last matches | Best | Worst |
|---|---|---|---|---|---|---|
| Flash blind durationPer flash that blinded an enemy, the longest blind it caused. | 2.43 s | 2.73 s | -1.0 sd | 4.19 s | 0.00 s | |
| Enemies flashed per flashbangEnemies blinded for over 1.1 seconds by each flashbang, on average. | 0.51 | 0.58 | -0.7 sd | 1.33 | 0.00 | |
| Teammates flashed per flashbangTeammates, the thrower included, blinded for over 1.1 seconds by each flashbang. | 0.55 | 0.37 | -1.7 sd | 0.00 | 2.00 | |
| Flashbangs leading to killsShare of flashbangs whose blinded enemy died while still blind. | 10.3% | 6.8% | +1.2 sd | 66.7% | 0.0% | |
| Flashes per matchFlashbangs thrown per match. | 10.1 | 9.2 | neither direction is better | – | – | |
| Damage to enemies per HEDamage to enemies per HE grenade. | 5.8 | 9.1 | -1.4 sd | 19.5 | 0.0 | |
| HE team damageDamage to teammates, the thrower included, per HE grenade. | 0.2 | 0.4 | +0.6 sd | 0.0 | 6.3 | |
| Unused utility on deathValue of the grenades still held at death. | $293 | $273 | -0.2 sd | $0 | $538 | |
| Flash assists per roundKills on an enemy the player had flashed, per round. | 0.01 | 0.01 | -0.0 sd | 0.11 | 0.00 | |
| Utility per roundGrenades of every kind thrown per round. | 1.65 | 1.55 | +0.2 sd | 2.89 | 0.33 |
Every figure is computed the way Leetify computes it, over the last 30 matches. The median is over 1,530 Premier 20,000-24,999 players. A figure under the median is a gap, not a verdict.