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| Stat | Average | Against the median |
|---|---|---|
| Flash blind durationPer flash that blinded an enemy, the longest blind it caused. Band median: 2.69 s. | 3.09 s | |
| Enemies flashed per flashbangEnemies blinded for over 1.1 seconds by each flashbang, on average. Band median: 0.56. | 0.78 | |
| Teammates flashed per flashbangTeammates, the thrower included, blinded for over 1.1 seconds by each flashbang. Band median: 0.37. | 0.57 | |
| Flashbangs leading to killsShare of flashbangs whose blinded enemy died while still blind. Band median: 5.8%. | 14.2% | |
| Flashes per matchFlashbangs thrown per match. Band median: 8.4. | 9.6 | |
| Damage to enemies per HEDamage to enemies per HE grenade. Band median: 8.7. | 6.9 | |
| HE team damageDamage to teammates, the thrower included, per HE grenade. Band median: 0.4. | 1.0 | |
| Unused utility on deathValue of the grenades still held at death. Band median: $272. | $149 | |
| Flash assists per roundKills on an enemy the player had flashed, per round. Band median: 0.01. | 0.03 | |
| Utility per roundGrenades of every kind thrown per round. Band median: 1.45. | 1.16 |