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Ghost_Ryu
Legitimacy 97 of 100: No significant anomalies
Rating+0.67LEETIFY−4.73 vs prev 30
K/D1.01LEETIFY−0.49 vs prev 30
ADR75.7LEETIFY−21.7 vs prev 30
Headshot kills39.9%LEETIFY−2.9 vs prev 30
Accuracy20.7%LEETIFY−2.7 vs prev 30
Clutch impact+12.0LEETIFY
Opening impact+3.9LEETIFY
Ratings vs 5,000-9,999
last 30 · LEETIFY
AimAim: Leetify's figure, or csdetect's from spotted accuracy, head accuracy, spray, counter-strafing, preaim and reaction time on Leetify's published definition where Leetify publishes none.0–100– / 30d
PositioningPositioning: Leetify's figure, or csdetect's from trades and opening duels on Leetify's published definition where Leetify publishes none.0–100– / 30d
UtilityUtility: Leetify's figure, or csdetect's from flashes, HE damage, utility thrown and unused utility on Leetify's published definition where Leetify publishes none.0–100– / 30d
Time to damageMedian time from an enemy becoming visible to the first damage on them, capped at one second. The target is what the better 30% of Premier 5,000-9,999 players reach; the gain is what it adds to the rating with everything else held.+9.4 Aim
692 ms595 ms
Crosshair placementHow far the crosshair travelled from seeing an enemy to the first hit on them. The target is what the better 30% of Premier 5,000-9,999 players reach; the gain is what it adds to the rating with everything else held.+8.0 Aim
11.9°9.4°
Proper counter-strafingRifle shots at a spotted enemy fired below 34% of the weapon's running speed. The target is what the better 30% of Premier 5,000-9,999 players reach; the gain is what it adds to the rating with everything else held.+6.4 Aim
72.1%80.2%
LEETIFY
Multi-kills
last 30 · rounds · LEETIFY
902K
243K
74K
25K
Personal records
last 86 · LEETIFY
Most killsDust II · Oct 25, 202637
Best ratingMirage · Oct 24, 2026+24.00
Highest ADRDust II · Oct 25, 2026163.1
Longest win streakPremier · ended Nov 14, 2026 · last 15 listed2