lukaskakis2
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1 analysed
0% win rate · 1 matches
The mark is 1.00, an even match.
At Premier 15,000-19,99948
| Stat | Now | Target | Among all players | Pays |
|---|---|---|---|---|
| Blind time per enemyHow long each flashed enemy stayed blind, on average.Utility | 0.9s | 2.9s | 5th → 70th percentile | +9utility |
| Enemies flashed per flash |
| Map | Matches | W–L | Win rate | Rating | K/D | ADR |
|---|---|---|---|---|---|---|
Cache | 1 | 0–1 | 0% | 2.71 | 2.92 | 261.3 |
| Match | Rank | Score | K / D / A | ADR | HS% | Rating | PP | Status | When |
|---|---|---|---|---|---|---|---|---|---|
CachePremier | L10–13 | 38 / 13 / 4 | 261 | 21% | 2.71 | – | Analysed | 6d ago |
Select a match for the scoreboard and every stat. PP is Personal Performance: the match rating against the player own recent form.
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At Premier 15,000-19,99948
At Premier 15,000-19,99939
Needs two analysed matches
| 0.55 |
| 1.16 |
| 27th → 70th percentile |
| +8utility |
| Headshot accuracyShare of hits that landed on the head.Aim | 12.7% | 22.6% | 32nd → 70th percentile | +8aim |
| Traded death successShare of the player own deaths a teammate avenged within five seconds. Reads on positioning: dying where a teammate can answer.Positioning | 12.5% | 25.8% | 31st → 70th percentile | +7positioning |
| Time to damageAverage time from an enemy first becoming visible to the first damage on them. Sightings with no damage within five seconds are left out.Aim | 695 ms | 483 ms | 41st → 70th percentile | +7aim |
| Trade kill successShare of teammate deaths the player could avenge that they did, within five seconds.Positioning | 5.9% | 10.2% | 42nd → 70th percentile | +6positioning |
Each figure is what that one stat is worth on its rating with everything else held where it is, so the order is the order to practise in, not the order of your weakest numbers.