๐ก๐ฃ06๐๐
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| Stat | Average | Median | Against the median | Last matches | Best | Worst |
|---|---|---|---|---|---|---|
| Flash blindPer flash that blinded an enemy, the longest blind it caused. | 3.04 s | 2.48 s | +1.1 sd | 4.88 s | 0.00 s | |
| Enemies per flashEnemies blinded for over 1.1 seconds by each flashbang, on average. | 0.62 | 0.51 | +0.9 sd | 1.38 | 0.14 | |
| Teammates per flashTeammates, the thrower included, blinded for over 1.1 seconds by each flashbang. | 0.43 | 0.39 | -0.2 sd | 0.00 | 1.75 | |
| Flashes leading to a killShare of flashbangs whose blinded enemy died while still blind. | 8.8% | 4.8% | +1.8 sd | 44.4% | 0.0% | |
| Flashes per matchFlashbangs thrown per match. | 9.8 | 6.6 | neither direction is better | โ | โ | |
| HE damageDamage to enemies per HE grenade. | 7.2 | 8.1 | -0.4 sd | 19.9 | 0.0 | |
| HE team damageDamage to teammates, the thrower included, per HE grenade. | 4.0 | 0.5 | -8.4 sd | 0.0 | 118.0 | |
| Utility on deathValue of the grenades still held at death. | $293 | $268 | -0.2 sd | $100 | $493 | |
| Flash assists per roundKills on an enemy the player had flashed, per round. | 0.02 | 0.01 | +1.0 sd | 0.11 | 0.00 | |
| Utility per roundGrenades of every kind thrown per round. | 1.66 | 1.20 | +0.9 sd | 2.75 | 0.21 |
Every figure is computed the way Leetify computes it, over the last 30 matches. The median is over 346 Premier 5,000-9,999 players. A figure under the median is a gap, not a verdict.