cult of radiance
Loading public stats and inventory
| Stat | Average | Median | Against the median | Last matches | Best | Worst |
|---|---|---|---|---|---|---|
| ADRDamage per round, capped at what each victim had left. | 101.7 | 79.7 | +2.6 sd | 198.9 | 29.5 | |
| K/DKills over deaths. | 1.49 | 0.99 | +3.0 sd | 6.75 | 0.27 | |
| Headshot killsShare of kills that were headshots. | 50.6% | 43.1% | +0.9 sd | 80.0% | 25.0% | |
| Rounds survivedShare of rounds the player was still alive at the end of. | 36.1% | 26.2% | +2.4 sd | 86.7% | 5.0% | |
| Multi-kill roundsShare of rounds with two kills or more. | 26.5% | 18.1% | +2.2 sd | 57.9% | 0.0% | |
| AccuracyHits over every bullet fired, shotguns, knives and grenades aside. | 17.0% | 19.8% | -0.9 sd | 33.5% | 5.7% |
Every figure is computed the way Leetify computes it, over the last 30 matches. The median is over 346 Premier 5,000-9,999 players. A figure under the median is a gap, not a verdict.