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Stats and a legitimacy score for every CS2 player. It flags statistical outliers for human judgment and never claims certainty. Free, no sign-in needed.

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© 2026 csdetect · Made by unsmooth and vrlsNot affiliated with Valve or FACEIT.
OverviewAimPositioningUtilityMapsRecords
last 30 matches · Premier + FACEIT · Wingman aside

Utility

last 30 matches20of 100 · median 53
StatAverageMedianAgainst the medianLast matchesBestWorst
Flash blind durationPer flash that blinded an enemy, the longest blind it caused.1.39 s2.69 s
-3.7 sd
5.03 s0.00 s
Enemies flashed per flashbangEnemies blinded for over 1.1 seconds by each flashbang, on average.0.400.56
-1.5 sd
2.000.00
Teammates flashed per flashbangTeammates, the thrower included, blinded for over 1.1 seconds by each flashbang.0.440.37
-0.7 sd
0.001.50
Flashbangs leading to killsShare of flashbangs whose blinded enemy died while still blind.5.5%5.8%
-0.1 sd
100.0%0.0%
Flashes per matchFlashbangs thrown per match.2.68.4
neither direction is better
––
Damage to enemies per HEDamage to enemies per HE grenade.5.08.7
-1.5 sd
22.80.0
HE team damageDamage to teammates, the thrower included, per HE grenade.1.40.4
-3.1 sd
0.014.0
Unused utility on deathValue of the grenades still held at death.$251$272
+0.2 sd
$19$550
Flash assists per roundKills on an enemy the player had flashed, per round.0.000.01
-1.3 sd
0.000.00
Utility per roundGrenades of every kind thrown per round.0.761.45
-1.5 sd
1.500.11

Every figure is computed the way Leetify computes it, over the last 30 matches. The median is over 1,520 Premier 15,000-19,999 players. A figure under the median is a gap, not a verdict.