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Toque
Legitimacy 98 of 100: No significant anomalies
Rating−4.49LEETIFY+1.24 vs prev 17
K/D0.59LEETIFY+0.13 vs prev 17
ADR53.9LEETIFY+8.8 vs prev 17
Headshot kills39.5%LEETIFY−0.1 vs prev 17
Accuracy15.5%LEETIFY+0.9 vs prev 17
Clutch impact+12.2LEETIFY
Opening impact−6.9LEETIFY
Ratings vs 5,000-9,999
last 30 · LEETIFY
AimAim: Leetify's figure, or csdetect's from spotted accuracy, head accuracy, spray, counter-strafing, preaim and reaction time on Leetify's published definition where Leetify publishes none.0–100−5.8 / 30d
PositioningPositioning: Leetify's figure, or csdetect's from trades and opening duels on Leetify's published definition where Leetify publishes none.0–100– / 30d
UtilityUtility: Leetify's figure, or csdetect's from flashes, HE damage, utility thrown and unused utility on Leetify's published definition where Leetify publishes none.0–100+16.9 / 30d
Time to damageMedian time from an enemy becoming visible to the first damage on them, capped at one second. The target is what the better 30% of Premier 5,000-9,999 players reach; the gain is what it adds to the rating with everything else held.+11.3 Aim
791 ms595 ms
Accuracy (enemy spotted)Hits over shots fired while an enemy was in sight. The target is what the better 30% of Premier 5,000-9,999 players reach; the gain is what it adds to the rating with everything else held.+11.0 Aim
24.1%35.7%
Utility per roundGrenades of every kind thrown per round. The target is what the better 30% of Premier 5,000-9,999 players reach; the gain is what it adds to the rating with everything else held.+9.4 Utility
0.761.46
LEETIFY
Multi-kills
last 30 · rounds · LEETIFY
422K
83K
04K
05K
Personal records
last 47 · LEETIFY
Most killsMirage · Sep 29, 202616
Best ratingDust II · Nov 7, 2026+7.70
Highest ADRNuke · Sep 28, 202691.8
Longest win streakPremier · ended Oct 28, 2026 · last 15 listed3