HunK_-
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| Stat | Average | All players | Among all players | Last matches | Best | Worst |
|---|---|---|---|---|---|---|
| Utility qualityHow effective each grenade was, against the rank average. 50 is average at this rank. | 40 | – | -0.8 sd vs Premier 25,000+ | 40 | 40 | |
| Utility quantityHow much utility the player threw per round, against the rank average. 50 is average at this rank. | 39 | – | -0.9 sd vs Premier 25,000+ | 39 | 39 | |
| Utility per roundGrenades thrown per round, all four kinds. | 1.55 | 1.14 | 73rd percentilePremier 25,000+ averages 2.00 | 1.55 | 1.55 | |
| Enemies flashed per flashEnemies blinded by each flashbang, on average. | 0.50 | 0.87 | 25th percentilePremier 25,000+ averages 0.90 | 0.50 | 0.50 | |
| Blind time per enemyHow long each flashed enemy stayed blind, on average. | 2.4s | 2.4s | 48th percentilePremier 25,000+ averages 2.0s | 2.4s | 2.4s | |
| Teammates flashed per flashTeammates blinded by each flashbang, on average. | 0.50 | 0.55 | 54th percentilePremier 25,000+ averages 0.15 | 0.50 | 0.50 | |
| HE damage per HEDamage to enemies per HE grenade thrown. | 8.62 | 9.10 | 48th percentilePremier 25,000+ averages 33.00 | 8.62 | 8.62 | |
| Flash kill rateShare of flashbangs that led to a kill. | 20.0% | – | no average to compare with yet | 20.0% | 20.0% | |
| Flashes leading to a killFlashbangs after which a blinded enemy died to the team within a few seconds. | 2 | – | no average to compare with yet | 2 | 2 | |
| Utility thrownGrenades thrown over the match. | 45 | – | no average to compare with yet | – | – | |
| Flashes thrownFlashbangs thrown over the match. | 10 | – | no average to compare with yet | – | – | |
| Enemies flashedEnemy blinds over the match. | 5 | – | no average to compare with yet | 5 | 5 | |
| Teammates flashedTeammate blinds over the match. | 5 | – | no average to compare with yet | 5 | 5 | |
| Enemy blind timeTotal seconds enemies spent blind from the player flashes. | 12.0s | – | no average to compare with yet | 12.0s | 12.0s | |
| HEs thrownHE grenades thrown over the match. | 13 | – | no average to compare with yet | – | – | |
| HE damageTotal HE damage to enemies. | 112 | – | no average to compare with yet | 112 | 112 | |
| HE team damageTotal HE damage to teammates. | 1 | – | no average to compare with yet | 1 | 1 | |
| HE team damage per HEDamage to teammates per HE grenade thrown. | 0.08 | – | no average to compare with yet | 0.08 | 0.08 | |
| Molotovs thrownMolotovs and incendiaries thrown over the match. | 10 | – | no average to compare with yet | – | – | |
| Molotov damageTotal fire damage to enemies. | 61 | – | no average to compare with yet | 61 | 61 | |
| Smokes thrownSmoke grenades thrown over the match. | 12 | – | no average to compare with yet | – | – | |
| Unused utility on deathGrenades still in the inventory when the player died, summed over the match. | 21 | – | no average to compare with yet | 21 | 21 | |
| Unused utility per deathGrenades still held per death. | 1.05 | – | no average to compare with yet | 1.05 | 1.05 |
Percentiles are against every analysed player, weighted to the real Premier rank distribution, and sharpen as more demos are parsed. A stat under the average is a gap, not a verdict.
Steam: Chad23-year-old accountCreated Oct 17, 2003