marGus
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Price data via
Skinport.
| Stat | Average | Median | Against the median | Last matches | Best | Worst |
|---|---|---|---|---|---|---|
| ADRDamage per round, capped at what each victim had left. | 94.1 | 86.7 | +0.7 sd | 164.3 | 48.4 | |
| K/DKills over deaths. | 1.21 | 1.16 | +0.2 sd | 2.75 | 0.33 | |
| Headshot killsShare of kills that were headshots. | 57.5% | 50.6% | +1.1 sd | 80.0% | 25.0% | |
| Rounds survivedShare of rounds the player was still alive at the end of. | 27.2% | 29.9% | -0.7 sd | 50.0% | 0.0% | |
| Multi-kill roundsShare of rounds with two kills or more. | 24.8% | 21.3% | +0.8 sd | 57.1% | 6.3% | |
| AccuracyHits over every bullet fired, shotguns, knives and grenades aside. | 20.3% | 18.8% | +0.5 sd | 29.3% | 9.7% |
Every figure is computed the way Leetify computes it, over the last 30 matches. The median is over 621 Premier 25,000+ players. A figure under the median is a gap, not a verdict.