tidal
Loading public stats and inventory
1 analysed
60% win rate · 15 matches
The mark is 1.00, an even match.
At Premier 15,000-19,99952
| Stat | Now | Target | Among all players | Pays |
|---|---|---|---|---|
| Utility per roundGrenades thrown per round, all four kinds.Utility | 1.15 | 1.50 | 50th → 70th percentile | +10utility |
| Trade kill success |
| Map | Matches | W–L | Win rate | Rating | K/D | ADR |
|---|---|---|---|---|---|---|
Dust II | 4 | 3–1 | 75% | 1.45 | 1.52 | 104.0 |
Cache | 3 | 2–1 | 67% | – | 1.54 | 98.1 |
Mirage | 3 | 2–1 | 67% |
| Match | Rank | Score | K / D / A | ADR | HS% | Rating | PP | Status | When |
|---|---|---|---|---|---|---|---|---|---|
CachePremier | W13–5 | 18 / 8 / 3 | 88 | 50% | 7.55Leetify | – | Fetching demo | 4h ago | |
Dust IIPremier | W13–9 | 19 / 13 / 7 | 94 | 42% | 6.01Leetify | – | Fetching demo | 7h ago | |
CachePremier | W13–4 | 20 / 10 / 3 | 120 | 50% | 14.12Leetify | – | Fetching demo | 8h ago | |
AncientFACEIT | W13–9 | 17 / 15 / 3 | 77 | 41% | 0.77K/R | – | Add demo | 1d ago | |
Dust IIPremier | L5–13 | 14 / 14 / 2 | 95 | 79% | 5.24Leetify | – | Fetching demo | 1d ago | |
MiragePremier | W13–10 | 21 / 15 / 14 | 109 | 57% | 6.47Leetify | – | Fetching demo | 1d ago | |
AncientPremier | L3–13 | 9 / 15 / 4 | 69 | 56% | -2.27Leetify | – | Fetching demo | 2d ago | |
InfernoPremier | L8–13 | 17 / 18 / 7 | 88 | 47% | -3.07Leetify | – | Fetching demo | 2d ago | |
MiragePremier | L6–13 | 11 / 15 / 3 | 57 | 27% | -5.40Leetify | – | Fetching demo | 2d ago | |
MiragePremier | W13–8 | 24 / 16 / 5 | 116 | 46% | 3.66Leetify | – | Fetching demo | 3d ago | |
CachePremier | L11–13 | 19 / 19 / 5 | 87 | 53% | -1.64Leetify | – | Fetching demo | 3d ago | |
NukePremier | W13–7 | 15 / 14 / 5 | 89 | 60% | 2.01Leetify | – | Fetching demo | 3d ago | |
Dust IIPremier | W13–5 | 20 / 8 / 3 | 120 | 65% | 7.20Leetify | – | Fetching demo | 3d ago | |
NukePremier | L7–13 | 18 / 16 / 1 | 83 | 44% | 2.94Leetify | – | Fetching demo | 3d ago | |
Dust IIPremier | W13–7 | 17 / 11 / 4 | 107 | 47% | 1.45 | – | Analysed | 3d ago |
Select a match for the scoreboard and every stat. PP is Personal Performance: the match rating against the player own recent form.
Already on a Steam profile? Replace .com with .no in the address bar and press Enter. The same player opens here.
At Premier 15,000-19,99956
At Premier 15,000-19,99939
Needs two analysed matches
| 2.9% |
| 10.3% |
| 24th → 70th percentile |
| +7positioning |
| Enemies flashed per flashEnemies blinded by each flashbang, on average.Utility | 0.60 | 1.15 | 30th → 70th percentile | +7utility |
| Teammates flashed per flashTeammates blinded by each flashbang, on average.Utility | 0.90 | 0.30 | 23rd → 70th percentile | +5utility |
| Headshot accuracyShare of hits that landed on the head.Aim | 14.5% | 22.1% | 39th → 70th percentile | +4aim |
| Accuracy (spotted)Accuracy counting only shots fired with an enemy in view. Shots into smoke, at nothing, or while only a teammate had the angle are left out.Aim | 25.7% | 30.7% | 46th → 70th percentile | +4aim |
Each figure is what that one stat is worth on its rating with everything else held where it is, so the order is the order to practise in, not the order of your weakest numbers.
| – |
| 1.22 |
| 93.9 |
Ancient | 2 | 1–1 | 50% | – | 0.87 | 73.1 |
Nuke | 2 | 1–1 | 50% | – | 1.10 | 86.1 |
Inferno | 1 | 0–1 | 0% | – | 0.94 | 88.0 |
Steam: Australia14-year-old accountCreated Jun 15, 2012