Luftvärmepump
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Steam: Sweden14-year-old accountCreated Jan 4, 2013| Stat | Average | All players | Among all players | Last matches | Best | Worst |
|---|---|---|---|---|---|---|
| Utility qualityHow effective each grenade was, against the rank average. 50 is average at this rank. | 42 | – | -0.6 sd vs Premier 15,000-19,999 | 53 | 29 | |
| Utility quantityHow much utility the player threw per round, against the rank average. 50 is average at this rank. | 47 | – | -0.2 sd vs Premier 15,000-19,999 | 75 | 22 | |
| Utility per roundGrenades thrown per round, all four kinds. | 1.39 | 1.14 | 65th percentilePremier 15,000-19,999 averages 1.60 | 2.46 | 0.43 | |
| Enemies flashed per flashEnemies blinded by each flashbang, on average. | 0.67 | 0.87 | 36th percentilePremier 15,000-19,999 averages 0.76 | 1.75 | 0.00 | |
| Blind time per enemyHow long each flashed enemy stayed blind, on average. | 2.3s | 2.4s | 45th percentilePremier 15,000-19,999 averages 1.8s | 4.1s | 0.8s | |
| Teammates flashed per flashTeammates blinded by each flashbang, on average. | 0.46 | 0.55 | 58th percentilePremier 15,000-19,999 averages 0.21 | 0.00 | 1.00 | |
| HE damage per HEDamage to enemies per HE grenade thrown. | 13.35 | 9.10 | 66th percentilePremier 15,000-19,999 averages 27.00 | 31.00 | 0.00 | |
| Flash kill rateShare of flashbangs that led to a kill. | 4.3% | – | no average to compare with yet | 33.3% | 0.0% | |
| Flashes leading to a killFlashbangs after which a blinded enemy died to the team within a few seconds. | 0 | – | no average to compare with yet | 1 | 0 | |
| Utility thrownGrenades thrown over the match. | 22 | – | no average to compare with yet | – | – | |
| Flashes thrownFlashbangs thrown over the match. | 4 | – | no average to compare with yet | – | – | |
| Enemies flashedEnemy blinds over the match. | 3 | – | no average to compare with yet | 7 | 0 | |
| Teammates flashedTeammate blinds over the match. | 2 | – | no average to compare with yet | 0 | 6 | |
| Enemy blind timeTotal seconds enemies spent blind from the player flashes. | 6.3s | – | no average to compare with yet | 17.7s | 0.0s | |
| HEs thrownHE grenades thrown over the match. | 7 | – | no average to compare with yet | – | – | |
| HE damageTotal HE damage to enemies. | 91 | – | no average to compare with yet | 251 | 0 | |
| HE team damageTotal HE damage to teammates. | 3 | – | no average to compare with yet | 0 | 31 | |
| HE team damage per HEDamage to teammates per HE grenade thrown. | 0.53 | – | no average to compare with yet | 0.00 | 7.75 | |
| Molotovs thrownMolotovs and incendiaries thrown over the match. | 7 | – | no average to compare with yet | – | – | |
| Molotov damageTotal fire damage to enemies. | 18 | – | no average to compare with yet | 64 | 0 | |
| Smokes thrownSmoke grenades thrown over the match. | 4 | – | no average to compare with yet | – | – | |
| Unused utility on deathGrenades still in the inventory when the player died, summed over the match. | 9 | – | no average to compare with yet | 0 | 18 | |
| Unused utility per deathGrenades still held per death. | 1.49 | – | no average to compare with yet | 0.00 | 3.00 |
Percentiles are against every analysed player, weighted to the real Premier rank distribution, and sharpen as more demos are parsed. A stat under the average is a gap, not a verdict.