Andre
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Price data via
Skinport.
| Stat | Average | Median | Against the median | Last matches | Best | Worst |
|---|---|---|---|---|---|---|
| ADRDamage per round, capped at what each victim had left. | 84.2 | 83.9 | +0.0 sd | 114.8 | 36.4 | |
| K/DKills over deaths. | 1.10 | 1.10 | +0.0 sd | 7.00 | 0.25 | |
| Headshot killsShare of kills that were headshots. | 44.0% | 48.9% | -0.7 sd | 85.7% | 0.0% | |
| Rounds survivedShare of rounds the player was still alive at the end of. | 31.4% | 28.7% | +0.7 sd | 83.3% | 7.1% | |
| Multi-kill roundsShare of rounds with two kills or more. | 19.5% | 20.0% | -0.2 sd | 47.8% | 0.0% | |
| AccuracyHits over every bullet fired, shotguns, knives and grenades aside. | 21.7% | 18.9% | +1.0 sd | 29.3% | 13.8% |
Every figure is computed the way Leetify computes it, over the last 30 matches. The median is over 1,530 Premier 20,000-24,999 players. A figure under the median is a gap, not a verdict.