d1fence
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Price data via
Skinport.
| Stat | Average | Median | Against the median | Last matches | Best | Worst |
|---|---|---|---|---|---|---|
| ADRDamage per round, capped at what each victim had left. | 96.0 | 79.7 | +1.9 sd | 175.3 | 56.3 | |
| K/DKills over deaths. | 1.14 | 0.99 | +0.9 sd | 2.67 | 0.55 | |
| Headshot killsShare of kills that were headshots. | 53.0% | 43.1% | +1.2 sd | 100.0% | 11.8% | |
| Rounds survivedShare of rounds the player was still alive at the end of. | 21.4% | 26.2% | -1.1 sd | 43.8% | 5.6% | |
| Multi-kill roundsShare of rounds with two kills or more. | 24.9% | 18.1% | +1.8 sd | 50.0% | 4.8% | |
| AccuracyHits over every bullet fired, shotguns, knives and grenades aside. | 20.0% | 19.8% | +0.1 sd | 26.8% | 14.1% |
Every figure is computed the way Leetify computes it, over the last 30 matches. The median is over 346 Premier 5,000-9,999 players. A figure under the median is a gap, not a verdict.