HIGH CORTISOL MODE
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13 analysed
77% win rate · 15 matches
The mark is 1.00, an even match.
At Premier 10,000-14,99951
| Stat | Now | Target | Among all players | Pays |
|---|---|---|---|---|
| Time to damageAverage time from an enemy first becoming visible to the first damage on them. Sightings with no damage within five seconds are left out.Aim | 794 ms | 483 ms | 28th → 70th percentile | +33aim |
| Map | Matches | W–L | Win rate | Rating | K/D | ADR |
|---|---|---|---|---|---|---|
Dust II | 9 | 6–2 | 75% | 1.85 | 1.71 | 145.8 |
Inferno | 3 | 1–1 | 50% | 1.63 | 1.55 | 147.0 |
Mirage | 3 | 3–0 | 100% |
| Match | Rank | Score | K / D / A | ADR | HS% | Rating | PP | Status | When |
|---|---|---|---|---|---|---|---|---|---|
Dust IIPremier | W13–2 | 13 / 14 / 6 | 126 | 54% | 1.29 | -0.48 | Analysed | 5h ago | |
Dust IIPremier | W13–7 | 23 / 11 / 6 | 148 | 48% | 1.92 | +0.10 | Analysed | 6h ago | |
Dust IIPremier | L7–13 | 16 / 16 / 1 | 123 | 69% | 1.31 | -0.60 | Analysed | 10h ago | |
MiragePremier | W13–2 | 21 / 7 / 4 | 170 | 48% | 2.22 | +0.35 | Analysed | 1d ago | |
InfernoPremier | T12–12 | 28 / 15 / 5 | 156 | 61% | 1.84 | -0.04 | Analysed | 2d ago | |
Dust IIPremier | W13–6 | 25 / 9 / 9 | 191 | 60% | 2.30 | +0.48 | Analysed | 2d ago | |
Dust IIPremier | W13–9 | 23 / 11 / 3 | 123 | 48% | 1.67 | -0.17 | Analysed | 2d ago | |
MiragePremier | W13–9 | 24 / 16 / 7 | 145 | 58% | 1.71 | -0.16 | Analysed | 2d ago | |
Dust IIPremier | L8–13 | 23 / 16 / 3 | 154 | 61% | 1.66 | -0.25 | Analysed | 2d ago | |
InfernoPremier | W13–7 | 18 / 10 / 9 | 147 | 72% | 1.71 | -0.28 | Analysed | 2d ago | |
InfernoPremier | L3–13 | 13 / 13 / 5 | 138 | 69% | 1.35 | – | Analysed | 2d ago | |
Dust IIPremier | W13–7 | 31 / 10 / 3 | 208 | 61% | 2.47 | – | Analysed | 2d ago | |
Dust IIPremier | W13–11 | 31 / 11 / 4 | 170 | 42% | 2.13 | – | Analysed | 2d ago | |
Dust IIPremier | T12–12 | 15 / 19 / 2 | 68 | 53% | 1.15Leetify | – | In queue#154~90 min | 4d ago | |
MiragePremier | W13–5 | 23 / 12 / 3 | 128 | 57% | 9.74Leetify | – | In queue#196~114 min | 4d ago |
Select a match for the scoreboard and every stat. PP is Personal Performance: the match rating against the player own recent form.
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At Premier 10,000-14,99951
At Premier 10,000-14,99947
| 22.7% |
| 29.4% |
| 46th → 70th percentile |
| +15aim |
| Teammates flashed per flashTeammates blinded by each flashbang, on average.Utility | 0.91 | 0.30 | 25th → 70th percentile | +9utility |
| Traded death successShare of the player own deaths a teammate avenged within five seconds. Reads on positioning: dying where a teammate can answer.Positioning | 17.8% | 25.8% | 47th → 70th percentile | +7positioning |
| Enemies flashed per flashEnemies blinded by each flashbang, on average.Utility | 0.93 | 1.16 | 54th → 70th percentile | +6utility |
| Utility per roundGrenades thrown per round, all four kinds.Utility | 1.43 | 1.51 | 66th → 70th percentile | +5utility |
Each figure is what that one stat is worth on its rating with everything else held where it is, so the order is the order to practise in, not the order of your weakest numbers.
| 1.97 |
| 1.94 |
| 147.6 |
Steam: Angola8-year-old accountCreated Jul 1, 2018